<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>危机 - wēijī &#187; entertainment</title>
	<atom:link href="http://weijiblog.com/tag/entertainment/feed/" rel="self" type="application/rss+xml" />
	<link>http://weijiblog.com</link>
	<description>(noun) crisis - comprising the symbols 危 wēi (danger) and 机 jī (opportunity)</description>
	<lastBuildDate>Wed, 11 Jan 2012 00:54:52 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1</generator>
		<item>
		<title>57) Google Image Labeler</title>
		<link>http://weijiblog.com/2010/07/57-google-image-labeler/</link>
		<comments>http://weijiblog.com/2010/07/57-google-image-labeler/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 08:42:17 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[disruptive innovation]]></category>
		<category><![CDATA[innovators innovating innovator innovations innovative innovation]]></category>
		<category><![CDATA[crowdsourcing]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[network]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://weijiblog.com/?p=692</guid>
		<description><![CDATA[危 wēi  danger Google owes much of its success to its phenomenal search algorithm, invented by Larry Page and Sergey Brin while they were attending Stanford University as Ph.D. candidates. Broadly, Google search works in three distinct parts: Googlebot, a web crawler finds and fetches web pages. An indexer sorts every word on every page and stores the [...]]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://weijiblog.com/wp-content/uploads/2010/06/google_image_lableler_logo.gif"><img class="alignnone size-full wp-image-698" title="google_image_lableler_logo" src="http://weijiblog.com/wp-content/uploads/2010/06/google_image_lableler_logo.gif" alt="" width="200" height="70" /></a></strong></p>
<p><strong><a href="http://weijiblog.com/wp-content/uploads/2010/06/google-image-labeler-logo-.gif"></a>危</strong><strong> wēi  danger </strong><strong> </strong></p>
<p><strong> </strong></p>
<p>Google owes much of its success to its phenomenal search algorithm, invented by <a href="file://localhost/wiki/Larry_Page">Larry Page</a> and <a href="file://localhost/wiki/Sergey_Brin">Sergey Brin</a> while they were attending <a href="file://localhost/wiki/Stanford_University">Stanford University</a> as Ph.D. candidates.</p>
<p>Broadly, Google search works in three distinct parts:</p>
<ul>
<li>Googlebot, a web crawler finds and fetches      web pages.</li>
<li>An indexer sorts every word on every page      and stores the resulting index of words in a huge database.</li>
<li>The query processor compares your search      query to the index and uses the algorithm to recommend documents that it      considers most relevant.</li>
</ul>
<p>Google harnesses a distributed network of thousands of computers to parallel process this information.   This approach has proven incredibly effective, with perhaps one major exception: image search.  Image search is less reliable because the indexer mines pages for words and therefore only labels images based on their context (and most images on the web are untagged).  Many companies have tried to build software to interpret images but it’s tough to do  &#8211; that’s why identifying unclear letters remains one of the last ways of evidencing that we are in fact human, not machine.</p>
<p>Proof you’re [sort of] smarter than machine:</p>
<p><a href="http://weijiblog.com/wp-content/uploads/2010/06/silly-security-check.png"><img class="alignnone size-full wp-image-693" title="silly security check" src="http://weijiblog.com/wp-content/uploads/2010/06/silly-security-check.png" alt="" width="280" height="155" /></a></p>
<p>Although there is clear value in being able to search for images accurately, even Google couldn’t afford to have people complete the labour-intensive task of tagging images one by one.</p>
<p><strong>机</strong><strong> jī opportunity</strong><strong> </strong></p>
<p>Google asked a different question  - how can we have consumers do this for free?  Answer: make it a game.  Google licensed ESP gaming technology, originally conceived by <a href="file://localhost/wiki/Luis_von_Ahn">Luis von Ahn</a> of <a href="file://localhost/wiki/Carnegie_Mellon_University">Carnegie Mellon University</a> and launched Google Image Labeler in 2006 as a <a href="file://localhost/wiki/Development_stage#Beta">beta</a>.</p>
<p>In the game users are paired with another and they compete in tagging images.  The game is great fun: some users reportedly play over 40 hours a week.  The game has enabled the company to ensure that its keywords are matched to correct images, building an accurate database for <a href="file://localhost/wiki/Google_Image_Search">Google Image Search</a>.</p>
<p>Gaming has great potential for good, other recent examples include <a href="http://www.gwap.com/gwap/gamesPreview/matchin/">Matchin</a> (helping build a database of the web&#8217;s most attractive pictures) and <a href="http://solarstormwatch.com/ " target="_blank">Solarstormwatch</a> (helping astronomers spot explosions on the Sun to give astronauts an early warning if dangerous solar radiation is headed their way)</p>
<p><strong>How About…</strong></p>
<p><strong> </strong></p>
<ul>
<li>Developing a game to harness consumer power economically?</li>
<li>Applying gaming ideas &amp; principles to your existing offer?</li>
</ul>
<p>&#8211;</p>
<p>Here&#8217;s a screenshot from the game:</p>
<p><a href="http://weijiblog.com/wp-content/uploads/2010/06/google-image-labeler-in-action.png"><img class="alignnone size-full wp-image-695" title="google image labeler in action!" src="http://weijiblog.com/wp-content/uploads/2010/06/google-image-labeler-in-action.png" alt="" width="755" height="420" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://weijiblog.com/2010/07/57-google-image-labeler/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>49) Cranium</title>
		<link>http://weijiblog.com/2010/05/49-cranium/</link>
		<comments>http://weijiblog.com/2010/05/49-cranium/#comments</comments>
		<pubDate>Tue, 04 May 2010 07:39:15 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[disruptive innovation]]></category>
		<category><![CDATA[innovators innovating innovator innovations innovative innovation]]></category>
		<category><![CDATA[B2C]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[social entrepreneurship]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://weijiblog.com/?p=626</guid>
		<description><![CDATA[危 wēi  danger In 1998, after spending a weekend playing games with some friends Richard Tate, a rising star at Microsoft at the time, decided that there was a gap in the market for a board game that used multiple skills.  He was so confident of the opportunity he quit his job and convinced his [...]]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://weijiblog.com/wp-content/uploads/2010/05/cranium-logo1.jpg"><img class="alignnone size-thumbnail wp-image-628" title="cranium logo" src="http://weijiblog.com/wp-content/uploads/2010/05/cranium-logo1-150x111.jpg" alt="" width="150" height="111" /></a></strong></p>
<p><strong><a href="http://weijiblog.com/wp-content/uploads/2010/05/cranium-logo1.jpg"></a>危</strong><strong> wēi  danger</strong></p>
<p><strong><span style="font-weight: normal;">In 1998, after spending a weekend playing games with some friends Richard Tate, a rising star at Microsoft at the time, decided that there was a gap in the market for a board game that used multiple skills.  He was so confident of the opportunity he quit his job and convinced his coworker, Whit Alexander, to join him. Instead of focusing on a general market need the two founders decided to design their game around a &#8220;moment,&#8221; specifically the moment when players &#8220;appear smart and funny in front of family and friends.&#8221; Together they designed a novel board game called Cranium – billed as &#8220;The Game for Your Whole Brain.&#8221; Initial feedback from friends and family was so strong they decided to place an order for 27,000 units from China.  However, with the order delivery date looming the team failed to get their product into the American International Toy Fair and hadn’t managed to sign up a single toy retailer.</span></strong></p>
<p><strong>机</strong><strong> jī opportunity </strong></p>
<p>While drowning their sorrows in cups of <a href="http://starbucks.co.uk/en-GB/" target="_blank">Starbucks</a> the team wondered why they needed traditional toy retailers at all, it struck them that other channels might make more sense, not least Starbucks.  After some persuasion the coffee chain stocked Cranium, the first time they had ever sold such a product and it was an immediate success.  The game went on to be the first board game sold by many other retailers too, including <a href="http://www.barnesandnoble.com/" target="_blank">Barnes &amp; Noble</a> and Amazon.com.  Cranium then developed a series of other products, making sure that they stayed true to their brand by remembering the acronym CHIFF (clever, high quality, innovative, friendly, and fun) as their guiding principle.  By developing great new products and selling them through new retail channels the company has sold over 22 million games – making it the third largest games company in the world.  Whit and Richard sold out to <a href="http://www.hasbro.com/cranium/en_US/" target="_blank">Hasbro </a>in 2008 for $75m…</p>
<p><strong>How About…</strong></p>
<ul>
<li>Optimising products or services around an important “moment”?</li>
<li>Distilling your brand down to its DNA to help choose brand extensions wisely (acronym optional)?</li>
<li>Questioning traditional channels, instead asking yourself where your target customers tend to congregate?</li>
</ul>
<p>&#8212;</p>
]]></content:encoded>
			<wfw:commentRss>http://weijiblog.com/2010/05/49-cranium/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

